LEAD SOFTWARE ENGINEER (FRONT END/JAVASCRIPT)
Company: Hulu
Location: New York
Posted on: November 12, 2024
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Job Description:
Job Posting Title:Lead Software Engineer (Front
End/JavaScript)Req ID:10100476Job Description:Disney Entertainment
& ESPN TechnologyOn any given day at Disney Entertainment & ESPN
Technology, we're reimagining ways to create magical viewing
experiences for the world's most beloved stories while also
transforming Disney's media business for the future. Whether that's
evolving our streaming and digital products in new and immersive
ways, powering worldwide advertising and distribution to maximize
flexibility and efficiency, or delivering Disney's unmatched
entertainment and sports content, every day is a moment to make a
difference to partners and to hundreds of millions of people around
the world.A few reasons why we think you'd love working for Disney
Entertainment & ESPN TechnologyBuilding the future of Disney's
media business: DE&E Technologists are designing and building
the infrastructure that will power Disney's media, advertising, and
distribution businesses for years to come.Reach & Scale: The
products and platforms this group builds and operates delight
millions of consumers every minute of every day - from Disney+ and
Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much
more.Innovation: We develop and execute groundbreaking products and
techniques that shape industry norms and enhance how audiences
experience sports, entertainment & news.The Product & Data
Engineering team is responsible for end-to-end development for
Disney's world-class consumer-facing products, including streaming
platforms Disney+, Hulu, and ESPN+, and digital products &
experiences across ESPN, Marvel, Disney Studios, NatGeo, and ABC
News. The team drives innovation at scale for millions of consumers
around the world across Apple, Android, Smart TVs, game consoles,
and the web, with our platforms powering core experiences like
personalization, search, messaging and data.As part of the Hulu
Native Client Platform Rust Client Application Engineering Team,
you will help us push the boundaries of what is possible on some of
the most interesting 10-foot devices in the marketplace! You'll be
part of the team that builds our Direct-to-Consumer Hulu client app
on a wide range of devices supported by our Native Client Platform.
Best of all, you'll get to build these apps in Rust!We're looking
for an engineer who has experience in Rust and comes from a C/C++
background, who knows how to write cross platform code, and is
ready to push the boundaries of UX on our custom in-house runtime
to provide the best app experiences for our viewers on devices
across the varying spectrum from set-top boxes to modern game
consoles.Responsibilities:Bring advanced native engineering skills
to be a critical member of a team of engineers responsible for
building our client application experiences in Rust.Contribute to
the development of new application features from onboarding to
browse UI/UX experiences, analytics, video playback UI/UX and much
more. If you see it on screen, you'll likely have a chance to work
on it in code.Work with hardware manufacturing partners to vet new
hardware from a client application perspective.Collaborate closely
with our Native Client Platform Core engineering team, services
engineering teams and product owners to help understand and explain
device limitations and requirements.Basic Qualifications:
Candidates should have 7+ years of C/C++ experience on embedded
systems and/or writing portable multi-platform code, with 2-3+
years of personal or professional Rust experience.Understanding of
various chip architectures and what features they
support.Experience using build runners / compilation tools for
multi-platform projects.Bachelor's degree or better in Computer
Science or a related technical field or equivalent job
experience.Preferred Qualifications: Experience working on user
interface-level code with knowledge of common patterns,
architectures and approaches to present a data driven UX to
viewers.Familiarity with set-top box development and specialized
SoCs from manufacturers like Broadcom, MediaTek, SigmaTel,
etc.Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal,
etc.Cross device dependency managementGame engines and game engine
technologiesInternals of browser technology such as Webkit, WPE,
Chromium, Cobalt#DisneyTechThe hiring range for this position in
Seattle, Washington and New York City is $156,300 - $209,600 per
year and in Bristol, Connecticut, Santa Monica, California and
Glendale, California is $149,300 - $200,200 per year and in San
Francisco, California is $163,500 - $219,200 per year. The base pay
actually offered will take into account internal equity and also
may vary depending on the candidate's geographic region,
job-related knowledge, skills, and experience among other factors.
A bonus and/or long-term incentive units may be provided as part of
the compensation package, in addition to the full range of medical,
financial, and/or other benefits, dependent on the level and
position offered.Job Posting Segment:Product & Data EngineeringJob
Posting Primary Business:PDE - Consumer Software EngineeringPrimary
Job Posting Category:Software EngineerEmployment Type:Full
timePrimary City, State, Region, Postal Code:Santa Monica, CA,
USAAlternate City, State, Region, Postal Code:USA - CA - 1200 Grand
Central Ave, USA - CA - Market St, USA - CT - ESPN Building 11 -
220 Ronzo Rd, USA - NY - 1211 Avenue of the Americas, USA - WA -
925 4th AveDate Posted:2024-09-23SummaryLocation: Santa Monica, CA,
USA; Seattle, WA, USA; San Francisco, CA, USA; Glendale, CA, USA;
New York, NY, USA; Bristol, CT, USAType: Full time
Keywords: Hulu, White Plains , LEAD SOFTWARE ENGINEER (FRONT END/JAVASCRIPT), IT / Software / Systems , New York, New York
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here to apply!
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